Tuesday, 4 February 2014

Game Prototype: Aqualung

Good day to everyone,  we're a great team from Ukraine working on this awesome Unity game for iOS, Android, Windows, MacOS

Here we are:

Here is a work in progress build so there will be what speak about:


  Mouse control ( on the tablet  touch control ) pull movement foward , click on the hero pause, the protagonist is subject to gravity, text side debug info: all time, time from last death , oxygen level, and the time when oxygen will end, the game itself is conceived absence of any text or any kind of interface (except main menu) everything important will be shown on hero itself and by sound.

Write to us your angry comments :)

See you.

Also check this out, early sketches: