Saturday 9 January 2021

Prototype Library

Name and Version Number: Dance like an animal

Date of Creation: 10.2020

Design Questions the Prototype is Meant to Explore: вовлеченность игроков и сопротивление танцам, веселая замена крокодилу + парный танец ;)

Lessons Learned From Prototype: 

  • Категория динозавры слишком привлекательна и слишком сложна.
  • В остальных категориях игроки загадывают слишком простых животных.
  • Ведущий не нужен
  • Игроки забывают про инвентарь и он мало используется ( из-за сложности )


Test Log (1): 

Playtest Date: 10.2020

Playtester Names: Михаил, Дарья, Валерий, Никита

Notes from Playtest: Не нужен ведущий, Расширить инвентарь и скилы. Больше взаимодействия с инвентарем. Червис слишком сложная категория


Test Log (2): 

Playtest Date: 25.11.2020

Playtester Names: ???, Богдана Зиенко, Валерий Петров.

Notes from Playtest: Слишком простые слова загаданы, Подходит для TikTok, Не используют инвентарь, Весело :). У некоторых игроков возникал диссонанс от того, что их слово угадывали слишком быстро, не дав как следует 'растанцеваться'. То есть, одна награда (выразительность в танце) входила в противоречие с другой (скорейшая победа). Если игра про танцы, то им нужно постараться уделить больше внимания.

Game idea: Dance like an animal

Цель игры: хорошо показывать слова в танце не оставшись последним. 


Перед началом игры каждый загадывает соседу слева слово по теме животные в таких категориях:

скотина, птицы, рыбы, питомцы. 


На старте каждый участник тянет радомную способность из колоды карт. В инвентаре максимум одна способность.


Способности

узнать категорию, 

узнать букву ( в зависимости от того какие уже известны ), 

поменять слово, 

не танцевать на ходе, 

украсть способность у другого ( при этом он тянет заново )


Человек за 1 минуту под музыку совершает движениям ногами. Верхней частью тела показывает слово. Если человек не совершает движениями ногами, автоматически переходит на следующий ход. Если слово человека угадали, то он выбывает и может подарить возможность любому участнику потянуть с колоды способность. Может и не дарить. Есть возможность выступать парой, тогда все так же 1 минута. Участники выбывают если оба слова угаданы, но танцут оба даже если одно слово не угадано. 

Тот чье слово не угадали в следующем раунде пропускает 1 ход.


Thursday 3 December 2020

Skonny Privacy Policy

Privacy Policy

Doctrina built the Skonny app as a Commercial app. This SERVICE is provided by Doctrina and is intended for use as is.

This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service.

If you choose to use our Service, then you agree to the collection and use of information in relation to this policy. The Personal Information that we collect is used for providing and improving the Service. We will not use or share your information with anyone except as described in this Privacy Policy.

The terms used in this Privacy Policy have the same meanings as in our Terms and Conditions, which is accessible at Skonny unless otherwise defined in this Privacy Policy.

Information Collection and Use

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Link to privacy policy of third party service providers used by the app
Google Play Services

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We want to inform you that whenever you use our Service, in a case of an error in the app we collect data and information (through third party products) on your phone called Log Data. This Log Data may include information such as your device Internet Protocol (“IP”) address, device name, operating system version, the configuration of the app when utilizing our Service, the time and date of your use of the Service, and other statistics.

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These Services do not address anyone under the age of 13. We do not knowingly collect personally identifiable information from children under 13. In the case we discover that a child under 13 has provided us with personal information, we immediately delete this from our servers. If you are a parent or guardian and you are aware that your child has provided us with personal information, please contact us so that we will be able to do necessary actions.

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This policy is effective as of 2021-02-03

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Saturday 14 November 2020

Phone's frontal camera usage during usual photo

Frontal camera of the phone can bring additional information about light condition during usual photo. Like overall lighting level and color correction. That can improve photo quality. Theoretically it is possible to determine light position with such info. Of course chromeball be more precision but anyway. Neural network can correct data with iPhone distance laser correlation. Also suitable with AR where frontal camera can bring poor but more realistic reflection to integrated 3D art into environment. Also we can store both photos for further more detailed post processing. 

Wednesday 8 November 2017

AI war

Many Hollywood story writers describe war between humans and machines like fights robots against humans, but this is quite inefficient according to logic of machines. What if huge neural network already growing on clouds, servers, calculation ferms and do everything to change the way of humanity development. I mean it have no sense to destroy all the humanity it is inefficient. Remember how time you spent in the internet, phone, social networks.

All that time you are wasting your life and become more and more controlled. Mobile phone make people ultra connected and of course controllable and inefficient. What if bitcoins or other cryptic money is just a way of parallel calculation for studying such a big neural network. Target commerce in the internet, advice and ads in searching engine everything is designed to change the way of life of humanity. So do you think machines need a blaster to control humans ?

Tuesday 13 September 2016

Game Idea Time Depend Tutorial

Most games have built-in tutorial system. It is extremely important to teach people playing your game.

Of course your game should have intuitive design, not 5 buttons pressed at same time or stuff like this, but anyway after a long break there is a problem with common games:

You forget everything but game thinks that you previously learnt all the stuff according to game progress and not displaying tutorial again.

Games like Risen all the time displaying help according to game situation. It is very cool, but harder.

What if save previous game session real world time. And after entering new session calculate time difference between current and previous session and according to  this information displaying game tutorial.

Sunday 31 July 2016

Why making games ?

I made fucking games since I was 11 and never asked myself WHY ? To spent time, to have fun, to escape from painfull reality, to make money ? And since the long way have been passed, lots of things have been changed and life turned you into ways never dreamed but dreams still far away from you and then you came to deeper conlusion WHY ? There is something inside you never accept - chaos, disorder, injustice, evil around you and evil inside other people. Simple answer was born - for well fighting evil. That's why I love games with story rather gameplay or graphics...For the light in darkness. That's our goal and we will bring the light til we can.