DOWNLOAD ASSETS LINK:
http://dl.dropbox.com/u/106482752/CoolTerrainTutorial.unitypackage
MIRROR ASSETS LINK:
https://drive.google.com/file/d/0BxgYUKP-c4dJM1hSWTZfQkFzZGM/edit?usp=sharing
WEB PLAYER LINK:
http://dl.dropbox.com/u/106482752/Terrain.html
ADDON ( Alpine Scene ):
http://dl.dropbox.com/u/106482752/Alpine.unitypackage
MIRROR:
https://drive.google.com/file/d/0BxgYUKP-c4dJd1BybU5wT2QtT2s/edit?usp=sharing
Part 2 Texturing
http://kostiantyn-dvornik.blogspot.com/2013/11/awesome-unity-texturing-terrain-tutorial.html
If you just started to learing Unity skip this tutorial. It is a sequence of tips and tricks not a click here, click there.
What do we need:
1. Unity
2. Geocontol
2
1. Set
fractal scale to 8 in GeoControl
2. Set
heightmap resolution to 2048
3. Export
Terrain RAW 16 bit for Carra Heightmap from GeoControl
4. Export
Normal Map from Geocontol
1. Download
assets that I provided
2. You
feel like a pro, delete terrain here and normal map.
3. Import
Heightmap from raw. Important: Size does matter. So set horizontal and vertical
and height just nice. In picture above 5000x500x5000
4. Set
terrain Pixel Error to something like 10 or 20 if you don’t wanna kill your
computer
5. I
have wrote a Terrain shader for you with a global normal map. Fuck yeahhh Unity
4 supports custom meterials on terrain! Drag your global normal map to that
material.
Without normal map
With normal map
1. Open
your image editor and flip normal map by Vertical axe.
2. Invert
green and red channel too
1. Texturize
your terrain with terrain textures and normal maps
2. I
have fixed Terrain toolkit, now it’s support 2048 size terrains, but 4096 still
not
3. Add
grass from package
4. Fix
grass tint and color to be just like on a terrain
TIPS AND TRICKS:
1. I
have used photo cubemaps from CGTextures.com
2. I
have set anisotropic filtering for global normal map to 8x
3. Set
FOG color as lowest color on a cubemap
4. Use
little tile on a Rock texture
5. Not
everything that look cool in GeoControl looks cool in Unity
6. Set
Directional light according to Sky light direction
7. Set
up nice view on camera.
8. Amount
of drawcalls should be playable.
Part 2 Texturing
http://kostiantyn-dvornik.blogspot.com/2013/11/awesome-unity-texturing-terrain-tutorial.html
Thanks! Have joy and fun!
Kostiantyn Dvornik
Konstantin
Konstantin
This is fucking glorious.
ReplyDeleteawsome tutorial and nice usage of memes :D
ReplyDeletekeep up the good works
Nice view
ReplyDelete