Friday, 12 September 2014

Game Idea: Anorexia

Game is about correct diet. You playing as a young girl. You need to avoid popular magazines that causes bulimia, also avoid fast food and not became too heavy. Should take vegetables, fresh meet and stuff like that make you faster and cooler.

Monday, 8 September 2014

Mobile application Fellow Traveler

Last weekend we have traveled from the forest to the city. We stand at bus stop and I have notices that most 4 passengers cars are filled wih 2 people. Thats a huge waste of resources. A lot of people are standing at the bus stop and here in Ukraine buses are overfilled and totally unsafe. What if to create mobile application ( Windows phone for example ), where people can share where they want to travel and drivers read this data wia 3G or bluetooth or EDGE and can take additional passenger for speciefed price - some kind of peer-to-peer taxi. That can save tonns of fuels and cars per year.

Sunday, 7 September 2014

Tree's emotions

What if trees have emotions. Like a big neuron network tree can theoretically have some kind of mind. I think they work very slow but they exists. Probably that's why if you be angry on tree next year you can get a lot of fruits. Or in years of war tree have no fruits at all.

Friday, 5 September 2014

Food idea: Scotch sausage

3D print sausage as scotch tape. You can take it in the forest, work, school. Sausage - scotch is ideal solution for your bread.

Wednesday, 3 September 2014

Future game development

Imagine that we have device that can read our emotions. In fact it is exist now but not for wide audience. Games have a lot of parameters like speed, mass, health, tons of parameters behind the scene. And it is always a buthurt for designers to tune this parameters. Imagine that we can auto change parameters after playing game basing on gamer emotions. That can be done via neural networks.

Tuesday, 2 September 2014

Game idea: fart-boy

You are a boy that collecting peas, burritos and stuff like that. You have abilities like super jump and flying. You should avoid crocodiles and fat people who want to eat you.

Thursday, 28 August 2014

Game balance

If you have no experience in building gameplay and your games is too hard or easy for gamers you can you use RANDOM. If all main parameters of your gameplay is set by random function your gameplay will be balanced by statistic of many players. For example you can randomly set Health, Ammo, Shield etc. Of course parameters of your random function like min-max value also should be balanced. But it much more easier.