tag:blogger.com,1999:blog-3128468499018959709.post4314289845387443876..comments2024-01-28T00:28:29.536-08:00Comments on Kostiantyn Dvornik :: Ideas: Unity split terrain scriptkostiantyn-dvornikhttp://www.blogger.com/profile/04471726748211884432noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-3128468499018959709.post-56016673489731511912023-01-10T02:21:13.855-08:002023-01-10T02:21:13.855-08:00PS: Here is the code i optimized: https://github.c...PS: Here is the code i optimized: https://github.com/KleinerHacker/unity-extension/blob/master/Scripts/Editor/Actions/SplitTerrain.csKleiner Hackerhttps://www.blogger.com/profile/03126102629529353985noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-77566073758107021372023-01-10T02:20:56.384-08:002023-01-10T02:20:56.384-08:00This comment has been removed by the author.Kleiner Hackerhttps://www.blogger.com/profile/03126102629529353985noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-13424894046518143032023-01-10T02:18:39.908-08:002023-01-10T02:18:39.908-08:00Hi, I would use your script in an other open sourc...Hi, I would use your script in an other open source library of me hosted on openupm.com. I optimize your script with a selection of a terrain and a splitting option (how much peaces shoud be created). <br />I would add a notification to your name "Dvornik" in the Unity Tool Bar and a link to this post. <br /><br />I cannot find any licence so I ask you is it ok for you?<br /><br />https://github.com/KleinerHacker/unity-extension or<br />https://package.openupm.com, scope org.pcsoft(.extension)<br /><br />Thanks.Kleiner Hackerhttps://www.blogger.com/profile/03126102629529353985noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-16716416142026896192022-02-12T07:51:14.397-08:002022-02-12T07:51:14.397-08:00Very usefullVery usefullAnonymoushttps://www.blogger.com/profile/15042552181178679454noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-15944308310984086352022-01-26T12:38:12.917-08:002022-01-26T12:38:12.917-08:00Really like this tool. Makes my job easier. Thank ...Really like this tool. Makes my job easier. Thank you for making it. That said I ran into a issue recently. <br />I don't know if I just didn't realize it before, But when splitting the terrain I lost my "Paint Holes" details in the new terrain splits. Is there a possibility to get an update that retains those properties? <br />Using Unity 2020.3.4f1DarkShadowshttps://www.blogger.com/profile/17526979633678997084noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-62404378024042367052021-08-14T21:24:38.337-07:002021-08-14T21:24:38.337-07:00I can be reached at SokaGameDesign@gmail.comI can be reached at SokaGameDesign@gmail.comSoka Game Designhttps://www.blogger.com/profile/14236618402022904855noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-74536550990632364852021-08-14T21:22:28.018-07:002021-08-14T21:22:28.018-07:00I used this script which was really useful for wha...I used this script which was really useful for what I need. However, after dividing the terrain and leaving the scene I divided it in and returning to the scene. There is a seam that is between the cuts. Do you have any suggestions as to how to prevent that from happening or fixing it all together? I have tried a terrain stitcher but the problem remains and it’s noticeable in a build as well. Soka Game Designhttps://www.blogger.com/profile/14236618402022904855noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-74838150589890920852021-07-17T07:11:05.493-07:002021-07-17T07:11:05.493-07:00A really useful script, but I couldn't get it ...A really useful script, but I couldn't get it to work for dividing the terrain into 9 parts.Anonymoushttps://www.blogger.com/profile/14253968582052100364noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-46682718618985295882021-04-17T12:36:07.012-07:002021-04-17T12:36:07.012-07:00Haha look at me trying code from a random blog spo...Haha look at me trying code from a random blog spot, and yet it worked. and really, really well! Thank you so much man, I really appreciate it!Anonymoushttps://www.blogger.com/profile/04188130685978007476noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-55263382575699293582020-12-11T12:25:21.859-08:002020-12-11T12:25:21.859-08:00:O Yeap, thanks for saying this. I came back bec...:O Yeap, thanks for saying this. I came back because the importer is telling me that it includes replacement textures. Dvornik, can you just make the split-terrain script available? Anonymoushttps://www.blogger.com/profile/14775781625734411999noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-71890948651732886352020-12-03T09:47:28.594-08:002020-12-03T09:47:28.594-08:00Thankyou, Just what I needed so I can make my city...Thankyou, Just what I needed so I can make my city in smaller sections.Anonymoushttps://www.blogger.com/profile/03950701527512543297noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-58846384209079176732020-07-03T00:35:46.201-07:002020-07-03T00:35:46.201-07:00Nice to hear something from you. I understand what...Nice to hear something from you. I understand what you said absolutly. Yes, what I meaned is, the 4 new Terrains have the same resolution (heightmap resolution, basemap, detailmaps... resolution) as the origin terrain. I have tried to do it and I did it, but it is not perfect. After i cut the terrain with your tool, i increase the heightmap resolution to double (by code). However, I think the map is shifted and the corners are missed. Is there a way to increase the heightmap resolutions and don't loose the data?Sánghttps://www.blogger.com/profile/18327595367572612536noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-12324642499996849142020-02-06T02:22:45.606-08:002020-02-06T02:22:45.606-08:00If you select the new terrain, then go to the sett...If you select the new terrain, then go to the settings tab you can set a new resolution. The reason the resolution decreases is because the terrain size does. Meaning that to have the exact same detail, it needs to have less total resolution.<br /><br />So, what you are asking is like, why does my half sandwich have less bread than the whole sandwich did before I cut it in half? ;) don't fret, you can still increase the resolution if you want more for painting, etc.JDSilerhttps://www.blogger.com/profile/11195241355880038196noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-14164140943358285282020-02-03T14:45:33.113-08:002020-02-03T14:45:33.113-08:00Hey I loaded in your script but now my terrain is ...Hey I loaded in your script but now my terrain is gone. The entire terrain, all my work gone.Anonymoushttps://www.blogger.com/profile/15616808554837974362noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-43182190493689816922019-06-13T00:16:52.665-07:002019-06-13T00:16:52.665-07:00Hallo,
i don't know how you do it. but it is g...Hallo,<br />i don't know how you do it. but it is great.<br />However i want to do a little more. i used your tool and i realized, that the height map resolution of the new terrains decreased by half. Can we keep the old resolution or increase it?<br />Thanks for your help.Sánghttps://www.blogger.com/profile/18327595367572612536noreply@blogger.comtag:blogger.com,1999:blog-3128468499018959709.post-64222401704460936232019-06-13T00:14:50.296-07:002019-06-13T00:14:50.296-07:00This comment has been removed by the author.Sánghttps://www.blogger.com/profile/18327595367572612536noreply@blogger.com