Friday 31 January 2014

Lets make peace post apocalyptic story!


Hello there! Today our theme will be, post apocalyptic world, so the idea is the unknown virus kills almost every human being on Earth dolphins and some chimps (just for balance :) ) and the point of this story is not he ordinary one, its not about cannibalism, murders, raiders, looters, zombies, mutants, and all this stuff that already so annoying! The questions is WHY!? Why if there is some sort of end of the world storywriter decide: "Well! Yeah! Now I will go all crazy over this world, lets just murder people for fun or for social reason, yeah! So fun! So crazy and despaired! Im so awesome!" STOP doing that lets imagine a world that contain mostly smart or logical people, cause I don't know how about you my fellow reader but I'll never go all murderus crazy over other people if apocalypses of that kind strike, Ill try to avoid any kind of that stuff, and only for one little but strongly logical reason, its has NO SENSE, Ill lose my energy resources and other stuff just trying to get it from other people, when I can spend it just to make my own place to live and manage to get food from other resources, but we are going to far from story! So, there is this virus that take down almost all people over the world, what we have now: no industry, no farms, no hospitals and stuff, so my point is that people starts to build up a caravans, and point of this caravans not in the searching and collecting or transporting goods (cause they are all over the places now, food and tools are free now that are very time resistant some tuna cans beans and stuff, you know, DayZ stuff so the story is going around one of this caravan that goes from town to town and collecting people to move them to capital where most of survivors are already, and the point of this story and questions over it, what people will do if there is so few of them (I mean like 100-500 people per big city) and how they will communicate and rebuild civilization, mystery around this virus and stories of protection against wild life that goes much more wilder after humans disappearing :)


So, main points of interest to remember:
No crazy and unnecessary violence almost no kills from people to people
No zombies mutants and all this crazy stuff
For the gods sake NO cannibalism and slave traders 
NO illogical and stupid decisions of characters, everything must going by this rules:
 I must survive
 I must preserve my mental and physical energy
 I must find a social group and place where I can fell safe
 I must not create an empty conflict from no reason If it can harm a social group
 I must put my ambitions somewhere deep inside of me so this will not go against my first rule
 I must follow the storywriter :)

WE can also use it for example for creation a game like SimCity but the goals is, find resources, construct city on a base of existing one or on a plane ground, find peoples in other cities and attract other from wasteland with high life quality of my city  and protect it from wild life and environmental disasters, and build an industry of some kind and move science forward, like you can find books and documents in other cities, or you can find or attract a scientist or an good engineer to your city and so on.


Andrey "Ater" Goncharuk


Thursday 30 January 2014

RPG Game Idea Selling Items

Just in the moment when you pick up an item and decide: "Men, this will go right to the merchant, Im defiantly will not able to use this female amazon armor on my male barbarion..." and than we just right click this item and set it "For sale" and a little icon appear near the item, and next time we chat with first trader that will accept this item, item will be automatically sold.


Andrey "Ater" Goncharuk

Idea for stealth-action game

Main character have a gun with remote control darts the point is for exaple: you see three enemys chating and if you will take out only one them they will go all panic mode and start searching for vicious murdurer, but we have this magic darts, just shoot this three enemys and push activate button, and they will fall asleep all in one time, perfect!



Andrey "Ater" Goncharuk

Wednesday 29 January 2014

Story or Sci-fi technology Idea

http://www.youtube.com/watch?v=6haBMbtXSLg

After watching this little comic sketch I came up with idea like, so long story short the point is we have an virtual reality simulator that building up a game/film/story based on our memory, ideas and fantasys, how it works? On a computer you select for an example two weeks and computer will analyse memory and information that was given by this life span and will generate over it a game or so, but, what ther trick? For an example I want to live in a book that I liked with an actors that I think match story best, so what I do, Im reading the book associating characters with real actors, and I look at photos of this actors, read technichal documentary for sci-fi for example or history books look a pictures of places where I think the book stroy will fit the best, and then when I plug computer in and take all VR equipment I just say computer, take memory from this time period, and you will have a story of your book how You imagine it whith your friends from real life like friends of main character in book and foes as a school teachers or your top manager :) the story where technology based on what YOU know and understand and story that goes in a way that YOU want. But this is idea for a story or so, so here is example:
main character see all movie and awesome story but he dont remember that this is a VR simulation cause computer blocks all memory that not connected with story and world, this will allow make it more alive and real and then main character wakes up in room from a story and camera goes circle around the room and we see all references that inspired the story in the VR like in Wizard Oz story< I have an wonderful dream, and ther was you adn you and even you my old AT-T model from Star Wars(not and ad:) )



Andrey "Ater" Goncharuk

Monday 27 January 2014

Game Idea: Crosshair

During series of player shoots radius of crosshair is became lower and lower so accuracy became better with neural network player training. When series is over everything came to initial size.


Andrey "Ater" Goncharuk

Music Video Idea Grunge song

Go to the city and ask charismatic ugly people to sing along grunge song. Film them on a white background. Music is still ok. All that stuff combine into music video so people feel connection and emotions that they fill when sing along their favorite songs.


Andrey "Ater" Goncharuk

Saturday 25 January 2014

Game Idea: Awesome Space

Andrey "Ater" Goncharuk

Imagine World....Whole Universe with billions and billions different things. Planets, stars, humans, and events. Your mind is never will be so big as Universe and you cannot store everything. But! But the imagination. Imaginations is endless. Even is endless doesn't exist doesn't matter. What if we can reproduce imagination in game. Yes I'am not insane reproduce imagination. Of course there is a boring word called procedural world generation in game developer community but who cares. Also we can give full freedom for gamers they can make their own quests and share through all Universe and make imagination shine.




generator of:
spaceships
characters
planets
stories - mini quests ( quest: Action - action - action - result)
story - to find a cure , limited time , you can find a temporary solution that would extend the time artifacts chase intrigue blah blah blah
opponents
races
fractions
diplomacy
heroes - computer jobs executers quests ( quests eat , move map slower SG generate headlines) can be found speak kill , etc.
items
equip
artifacts
equipment
stations
characteristics
wars

turnbased
no conservation
insurance + clone + Money
additional clones of other people for money
You can assemble a team of clones
each additional clone expensive (because there is a political limit and they need to break the law that would do it)
insurance and a clone for the money but there is a quest to result MDM can tend to give freebies and easiest ship single

there is fraction : no faction
need an editor
map
must be character and equipment minimum for flights
artificial intelligence

for generating races, factions , planets, stations - find possible complex social interactions abstruse formulas of planet formation and social distributions , etc.

activity

station :
attack
talk
boarding
exchange
scan
job
fly

wreckage :
job
fly
attack
scan
survey
landed
processing

planet:
bombing
land
contact
rob
extract
search
fly
scan
exchange
job

ship :
attack
talk
boarding
fly
scan
exchange
job

container
job
fly
attack
scan
break open

bombardment only if there is a big ship and cannon shells
type containers containers smugglers locked that would need to hack hacking TOE cards AI or skill in a team member
plunder of the planet can only low population tech level
Recycling debris is only possible on a big ship and bought equipment for processing
fragments can attack for that would not risk , in the sense that you can find at the meeting accidentally wrecks do nothing and without scanning fly because of them can fly and attack ships of the pirates , but if you scan you can see that there is someone but need a high level scanning or good equipment
You can look on the planet after scanning on planets with those high and middle level , you can search for objects and people , such as people went out every state services, local police stations information bars , etc. , mini text adventure type, you started searching for ( choose from the list that should ) and where you can spend the money for a bribe that would learn information kill someone but then the board will be karma and the result is either nothing or thing / man get or the exact location of the object , searching is only possible on a quest , if someone will order a specific example artifact or person.

specifications Table
force
agility
intelligence
educability
engineering
accuracy
exploration
trade
piloting
computers

sanity - is crazy. health the more the better , can be treated or if there medicine psychiatrist on board decreases after the boarding

style - retro-futurism low fantasy world of the Strugatsky brothers noon machinery youth 80th 90th to find references of Pictures

example of game objects (template )

player
number in the database
inventory
age
characteristics
name
race
fraction
karma
level
special
health
sanity
related to years

character
number in the database
inventory
age
characteristics
name
race
fraction
karma
level
special
health
sanity
related to years

adversary
number in the database
inventory
age
characteristics
name
race
fraction
karma
level
special
health
sanity
related to years

monster
number in the database
age
characteristics
name
level
special
health
sanity
related to years

goods
number in the database
name
manufacturer
price

planet
number in the database
name
fraction
race
population
atmosphere
danger
level
type
special

station
number in the database
name
fraction
race
population
atmosphere
danger
level
type
special
map

debris
number in the database
name
fraction
race
atmosphere
danger
level
type
special

container
number in the database
name
items
special

weapon
number in the database
name
action
special
price
size
race
fraction
manufacturer
quest

clothing
number in the database
name
action
special
price
size
race
fraction
manufacturer
quest

artifact
number in the database
name
action
special
price
size
race
fraction
manufacturer
quest

ship
number in the database
name
TTX
special
price
size
race
fraction
manufacturer
quest

ship
number in the database
name
fraction
race
crew
atmosphere
danger
level
type
special
map

population - the planets just numbers and percentages quality type race such percentage of the population of such a race such as the percentage of stations and ships in this list of characters or NPC opponents in general

special - additional information box is checked by a quest for example , or that additional description displayed

star depends on the level of the number of habitable planets , ie the level of quality in fact it is , the higher the level the " convenient " for the inhabitants of the planets star , a star depends on the age of the number of developed planets , such as young stars can not be developed civilizations as not in time, but can be savages

if any ship or object quest when you try to sell destroy throw a message that the object is associated with the quest to remove exactly ?

when calculating the relationship of one character to another race counted fraction chi orientation ( evil / good / neutral )
if neutral then karma does not matter if it is good karma must be in the black if it is evil in the red

fraction
number in the database
strength
influence
name
race began
percentage distribution
possessions
characteristics
special
related to years
related to the n
attitude to race n

race
number in the database
strength
influence
name
possessions
characteristics
special
related to years
related to the n
attitude to race n
bonuses
cons

ratio of three directions
1: contempt - respect
2 : fear - carelessness
3: hatred - god level

movement by world

map
size
the distance between the stars
location method
††noise
††cluster
††net
††accidentally
number of races
number of fractions
the main task

crazy settings
additional option with access to insane variations and generate more complex and fine-tune the generation

casual meeting on a flight from star to star

generated initial quest

price movement
water
food
fuel
time

interface
star chart
map of the solar system
card station
ship map

flights take a long time

Space DayZ? Need to make a template generations

hero of aging and may die of old age and the other characters , you can perform the surgery for rejuvenation

able at any moment of calm (not fight, not flight) away from the helm of the ship to walk , to talk to people , to equip people craft etc.

what can you do ?

buy / sell
goods
mercenaries
information
equipment for ship
equipment for the player
ships
station

repair
any equipment
ships
Robots (race )
treat people

improve
equipment
people (implants )
ships

attack
ships
station
planet

capture / loot
ships
station

explore
planet
science
ships
station
debris

build
equipment - either of the items on the bench or on the ship and the drawing up of minerals and money on planets where there is a factory
station - need money drawing minerals and building a vehicle that can be hired to build and it will only be within the star system

all in Unity 3d

collect / extract
Asteroids - materials , ore and other , you need special equipment or ship
slaves - and boarding raid on the planet with the savages reduces karma can be sold only on pirate stations and need a good relationship with pirates
resources from planets - you need special equipment which can only be transported on large ships
container smugglers - breaking is necessary equipment or skill

boarding - if you can steal a ship has its own character with the skill of the pilot where he will drive away his point and there is already possible to sell
or if there is a ship equipment can be disassembled into parts

Pilot skill uncommon in the characters that you can take with them, the clones may play their role , but expensive to get

boarding passes when trying to compare the speed of ships skill pilots maneuver engines and artifacts

game : a new game --- Generation - Research - death - report ( memoirs, obituary)

generation
map
based map settings
star
based on the settings stars
planet
based on the settings of the planets
race
based on the distribution
fraction
based fractions
ships
station
heroes
job
based assignments and heroes
developments
another job ( at all initially have special term moves through the count of which they disappear)

study
casual meeting
new job accident

distribution ratio of fractions based on events and actions of heroes as possible

generator of names

write code generation concepts draw distribute tactics plot and a couple of blocks of the task items and writes

StarWolfs
StarCommand
FTL
X-Com
Station 13

Tasks can have the appearance of conditions and terms of taking

computer hacking

stealth misiyah

Event logs are generated in the news feeds that can be read on the stations and planets

rare traders in random encounters

mental value of the characters

improvements in excess of the instability , breakdown of equipment engines , weapons

references ! references more !

STRICTLY PROHIBITED
no psychic telekinesis and other garbage
no nano super duper robots
no super duper Energysphere protections and other garbage , only hardcore!

type obelisks on planets can be found gathered together some of the coordinates show the place where you can find a strong artifact

if it is possible to collect reports on clicks action items and ratings from all players

captain's log contains a similar log for all events that occurred with SG and his crew and ship

You can buy or find a pet on board will increase the adequacy of crazy team members, but death can dramatically reduce the adequacy of crazy people

direct hostilities hit the ship increases stress on the crew if the stress reaches a peak then the character will not control falls into a depression does not respond to the ship does not give bonuses not involved in the attacks and robberies




NEW IDEAS

________________________________________


Hold contests gift access to the game

Art on the game
history of the game
Quest for Games
Game Review on YouTube
Articles in magazines
topics on forums


Monday 20 January 2014

Game idea: Gardener


You are gardener and you are growing flowers. You feed them with water, mood and stuff like that. Give them light. Application works in background  so you can just leave your flowers and then back and see results of your work. You can share your flowers give it like a gift, you can buy additional flowers. They can be like a live wall papers on android. You give names to the flowers and receive notifications if events occurs with your flowers.

Game idea: Mr. Thunderbolt


You are a baby and you can give and share. Just two options in one game. You have happy level by giving and share. You are looking for a mom.

Game Idea: Baby

You are a baby and you can give and share. Just two options in one game. You have happy level by giving and share. You are looking for a mom.

Game idea: Smash Glass

You are smashing windows by hitting bricks into it. You have different by size and weight bricks. You should avoid police and mafia. You are smashing car windows, office windows, your ex windows. You can make a combo and destroy couple of windows using physics and environment.

Game idea

You are a woman and you are at hunting. Hunting for a man. During game you collect food, gold, brilliants. You have 2 parameters: look and happiness. Fat food, look for a tv-show, sugar can make you happy but make your look worse. Heels, fitness, make up makes you look better but make you unhappy. Your main idea is to keep that two parameters not at extreme range and find awesome man. All mans classified into 5 categories. Meeting of a man can make you happier or look good too. Your goal is to achieve maximum points as hunter.

Saturday 11 January 2014

Fantastic story: Mystery country

Imagine huge country that takes half the continent. It is poor, full of corruption, total depression and system disease. But underground there are  millions of people who working of secret laboratories, fabrics. All the money is was not stolen by the government but was put in science and technology. So people underground is working on a future strategy. Once world war was happened this country don't take part in it. World was crashed, everything was destroyed and suddenly this guys come from the underground and put poor county on a leader position of the world.

Andrey "Ater" Goncharuk

Story idea: Ghost country

There is a country. Popular country. Every day we hear news about it from TV, see their movies, import stuff from that country. But this country have a complicated visa polices and people who have entered that county never go back. But they still communicate with friends and relatives through video message services and email. So it is a global fiction. One day main hero get know about this fiction and friend that he have communicated was just a program that recreate people by the ones who entered that country.

Andrey "Ater" Goncharuk

Wednesday 8 January 2014

Game Idea: Baby game

Imagine that you are a baby and you can do everything. You can smile, you can try to talk, you can take and push object, but you CAN'T walk, but you can crawl.  So you gonna to save to world, as a baby.